﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Audio;
using Microsoft.Xna.Framework.Content;
using Microsoft.Xna.Framework.GamerServices;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Media;
namespace XNAGame_Lab1
{
    public abstract class StrategyZoombie
    {
        string name;

        public string Name
        {
            get { return name; }
            set { name = value; }
        }
        public virtual Vector2 Move(Vector2 vector) { return new Vector2(); }
        public virtual bool iSAttack(Vector2 vector) { return false; }

       
    }
}
